Introduced
Class Diagram plus examples of how design patterns are introduced (C #)
Create-mode (creational pattern)
1, design mode (C #)-Abstract Factory model (Abstracts Factory pattern)
Introduced
Provides an interface to create a series of
in the "Big talk design mode C + + version-abstract Factory mode", we save the world attempted, leaving little regret, in this article we will give a solution--com component technology, but also pull the factory model in the application of COM
the design patterns in the software field provide developers with an effective way to use expert design experience. In the design model, an important feature of the object-oriented programming language is used: encapsulation, inheritance, and
design Mode (c + +)Video URL:http://www.qghkt.com/design Mode (c + +) video address:Https://ke.qq.com/course/318637?tuin=a508ea62DirectoryIntroduction of Design patternIi. the seven principles of object-oriented designIii. Description of UML
design Mode (c + +)Video URL:http://www.qghkt.com/design Mode (c + +) video address:Https://ke.qq.com/course/318637?tuin=a508ea62DirectoryIntroduction of Design patternIi. the seven principles of object-oriented designIii. Description of UML
The last time, "Big talk design mode C + +-Simple factory model" pointed out the shortcomings of the simple factory model, that is, against the development-closure principle, the main reason is because of the use of switch judgment structure, so as
PHP design mode (c), PHP design mode
Registrar mode
This model is relatively simple and good understanding, in the PHP framework is often used, in some larger PHP framework, in the initialization of some of the common class instances in
Bridge mode (bridge structure mode) C # simple ExampleEach additional action in the previous player must be added to each player, and the behavior is extracted by bridging mode to reduce the changeUsing system;using system.collections.generic;using
Memo Mode C + + implementation 1 Definition memento patterncaptures the internal state of an object without compromising encapsulation, and saves the state outside that object. You can then restore the object to its original state2 class Diagram3
Iterator Mode C + + implementation 1 definitionHe provides a way to access individual elements in a container object without leaking the object's internal detailsNote: iterators are serviced for containers. The iterator pattern provides the
Adapter Mode c #
Adapter Mode c # simple example
In combination with the class in the last appearance mode, introduce mydll from the outside. the wemanplay class in the dll class library. Its interfaces include stringMove, stringJump, wemanmove (),
Broker Mode C + + implementation 1 definitionEncapsulates a series of object interactions with a mediation object that the mediator does not need to display for interaction, which makes it loosely coupled and can independently change the interaction
Prototype Mode C + + implementation 1 definitionSpecify the kind of objects created with the prototype instance and create new objects by copying the prototypes2 class Diagram3 implementationClass Prototype{ProtectedPrototype ();PublicVirtual
Builder Mode C + + implementation 1 definitionSeparating the construction of a complex object from his presentation allows the same build process to create different representationsNote: In the template method, the function of the parent class
The simple factory pattern should be the simplest and most basic pattern in all design patterns, and here is a simple calculator that uses the Factory mode to write a subtraction.1, abstract interface class-dependency reversal principle (both upper
The Factory mode has two major functions:(1), defines the interface to create objects, encapsulates the creation of objects;(2), so that the materialized class work is deferred to the sub-class.//Product.h#ifndef
1, a Hungry man type single case modeA hungry man singleton mode-by Chimomonamespace csharplearning{public sealed class Singleton { private static readonly Sing Leton instance = new Singleton (); Private Singleton () {} public
Interpreter The schema provides a framework for implementing a syntax interpreter that uses an interpreter to provide a user with an interpreter that defines the language syntax, and interprets the sentences in the language through this interpreter.
The Producer-consumer producer-consumer model we are introducing here is a well-known design pattern in multithreaded design patterns. When it comes to producer-consumer problems, most people are not unfamiliar with the classic problem of OS class,
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